/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.communityserver.network.readpackets;

import org.netcon.BaseReadPacket;

import com.l2jserver.communityserver.network.GameServerThread;

public final class RequestWriteCommunityBoard extends BaseReadPacket
{
	private final GameServerThread _gst;
	
	public RequestWriteCommunityBoard(final byte[] data, final GameServerThread gst)
	{
		super(data);
		_gst = gst;
	}
	
	@Override
	public final void run()
	{
		final int playerObjId = super.readD();
		final String url = super.readS();
		final String arg1 = super.readS();
		final String arg2 = super.readS();
		final String arg3 = super.readS();
		final String arg4 = super.readS();
		final String arg5 = super.readS();
		
		_gst.getCommunityBoardManager().parseWrite(playerObjId, url, arg1, arg2, arg3, arg4, arg5);
	}
}
